Everflame
Our contribution to Manajam4: Everflame
There is only one rule:
Keep the little flame alive and watch it grow.
For each day that has begun, there is an action point with which you can choose an action:
- Feeding
- Expanding the home
- Place a magic stone for a permanent boost
Participants:
Birnchen (Programming)
Saraphyna (Art)
cross.wav (Audio)
gfrew (Server for Leaderboard
Duration of development: 48 hours
The entire game was created during the GameJam.
Nothing that already existed was used.
Unfortunately we had some issues with the upload, so now you can find it here:
https://birnchen.itch.io/everflame-game
Items
Floor against water
Wall against wind and cold
Barrier Stone against Elementals
Energy Stone regenerates health on clear days or nights; boosts other boosts
Heat Stone against cold
Pine cone against water
Wood against cold
Oxygen helps against sticky fog
Oil for the coldest winter
Weather
normal day
normal night
low temperature / cold
drizzle
fog
falling leafs
rain
snow
wet floor
wind
Published | 9 days ago |
Status | Released |
Platforms | Unity Web Player (Legacy) |
Author | Birnchen |
Genre | Simulation, Strategy, Survival |
Tags | barrier-free, Cozy, fire |
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